Pre-Release from the magazine: POSTREF PREREF, 2018/2019 – A publication of the University of Applied Sciences and Arts Dortmund, Design College, in Cooperation with DASA. „Crossmedia and the future of Scenography“. Lead by: Prof. Lars Harmsen and Dipl. Ing., M.A. Alesa Mustar. Released: January 2019 Continue reading English: Parallel Worlds – Virtual Reality in Art and Museum
Tag: design
Yinka Shonibare VR
Using AI to craft an artistic VR experience for the Royal Academy. The result: A fantastically detailed and authentic experience, allowing viewers to discover Yinka’s new artwork and explore a historic painting from a whole new angle. The experience fuses Yinka’s own work with his influences to create an entirely new art piece, demonstrating that technology is constantly offering artists new platforms to express themselves.
Continue reading Yinka Shonibare VR
Fisheye Magazine’s special issue on virtual reality
The latest special issue of the french magazine Fisheye , is dedicated to virtual reality. 100 pages of immersion into the exuberant worlds of contemporary artists. A complete overview of this futuristic art. Continue reading Fisheye Magazine’s special issue on virtual reality
New Videos by Keiichi Matsuda (Hyper-Reality)
Filmmaker Keiichi’s research examines the implications of emerging technologies for human perception and the built environment. He is know for his dystopian short film “Hyper-Reality” Continue reading New Videos by Keiichi Matsuda (Hyper-Reality)
Virtual Reality – How To Design Virtual Spatial System
A workshop by Pablo Dornhege at the Berlin Summer University of the Arts.
The workshop conveys substantial knowledge about virtual reality and how it can be used as a design tool. Continue reading Virtual Reality – How To Design Virtual Spatial System
VRHAM! 2018 – Open Call
VRHAM! ist das erste Virtual Reality & Arts Festival in Deutschland. Künstler*innen aus der ganzen Welt können hier einmal jährlich Virtual Reality-Art präsentieren, kreieren und weiterentwickeln, die mit den Grenzen zwischen Kino, Storytelling, Dokumentation und künstlerischem Schaffen spielt, sie verändert oder sogar aufhebt. Continue reading VRHAM! 2018 – Open Call
Why Henning Larsen Architects Believe that VR Is “a Gift for the Future of Architecture”
Thomas Musca on ArchDaily.com | Interview with Henning Larsen’s Chief Engineer of Sustainability Jakob Strømann-Andersen. |
http://www.archdaily.com/876881/why-henning-larsen-architects-believe-that-vr-is-a-gift-for-the-future-of-architecture?utm_medium=email&utm_source=ArchDaily%20List Continue reading Why Henning Larsen Architects Believe that VR Is “a Gift for the Future of Architecture”
Nachlese: Die ungerahmte Welt – VR Ausstellung im HEK
Dell, Nike, Meta Vision and Ultrahaptics Vision for Future of Design
Dell, Nike, Meta and Ultrahaptics push the boundaries on immersive creativity. | https://www.youtube.com/watch?v=noutzo3xT8k Continue reading Dell, Nike, Meta Vision and Ultrahaptics Vision for Future of Design
VSS: Experiments with Virtual Experiences
Seminar / Workshop | University of Arts Berlin | 2017
with Pablo Dornhege & David Hackbarth Continue reading VSS: Experiments with Virtual Experiences
Microsoft Shows AR/VR Concept That Could Revolutionize How We Work
Microsoft HoloLens: One-year Anniversary
A Microsoft commercial on youtube | https://www.youtube.com/watch?v=qPEVtqtKw0A Continue reading Microsoft HoloLens: One-year Anniversary