A collection of projects and research focusing on tangible interfaces for virtual reality. Continue reading Links: Tangible Interfaces
Tag: Physical Reality
Article Recommendation: How Immersive Virtual Reality Theatre Pushes the Limits of Storytelling
Unlike most other VR experiences, immersive VR theatre allows audience members to interact inside of VR in real time with both performers and physical objects to create a sense of deep immersion and presence. Continue reading Article Recommendation: How Immersive Virtual Reality Theatre Pushes the Limits of Storytelling
English: Parallel Worlds – Virtual Reality in Art and Museum
Pre-Release from the magazine: POSTREF PREREF, 2018/2019 – A publication of the University of Applied Sciences and Arts Dortmund, Design College, in Cooperation with DASA. „Crossmedia and the future of Scenography“. Lead by: Prof. Lars Harmsen and Dipl. Ing., M.A. Alesa Mustar. Released: January 2019 Continue reading English: Parallel Worlds – Virtual Reality in Art and Museum
German: Parallelwelten – Virtual Reality in künstlerischen und musealen Kontexten
Vorveröffentlichung aus dem Magazin: POSTREF PREREF, 2018/2019 – Publikation der Fachhochschule Dortmund, FB DESIGN, in Kooperation mit der DASA. Themenschwerpunkt „Crossmedia und die Zukunft der Szenografie“. Unter der Leitung von: Prof. Lars Harmsen und Dipl. Ing., M.A. Alesa Mustar. Erschienen: Ende Januar 2019 Continue reading German: Parallelwelten – Virtual Reality in künstlerischen und musealen Kontexten
Simulating Smell, Temperature and Touch: The War of the Worlds – an immersive VR-Theater experience
A new experience combining state-of-the-art technologies and immersive theatre, reimagining H. G. Wells’ The War of the Worlds. VR headsets and multisensory storytelling techniques stimulate the senses – smell the grass and feel the chill of the story’s famous Horsell Common, and physically feel the ground shake as the first cylinder lands. A Production by dotdotdot. Continue reading Simulating Smell, Temperature and Touch: The War of the Worlds – an immersive VR-Theater experience
From Virtual to Reality with Jonathan Yeo – Homage to Paolozzi (Self Portrait)
“This is the first sculpture to be designed with innovative virtual reality software and then realised in bronze as part of a major new exhibition at the Royal Academy in London. The exhibition, From Life, examines how artists’ practice of making art from life is evolving as technology opens up new ways of creating and visualising artwork.” Continue reading From Virtual to Reality with Jonathan Yeo – Homage to Paolozzi (Self Portrait)
The Wndr Museum
The Wndr Museum, an art- and science-related pop-up set to open in Chicago’s West Loop neighborhood on August 17, will feature Yayoi Kusama’s “Infinity Mirror Room” installation Let’s Survive Forever, a work first shown at David Zwirner gallery in New York in 2017. Continue reading The Wndr Museum
New Videos by Keiichi Matsuda (Hyper-Reality)
Filmmaker Keiichi’s research examines the implications of emerging technologies for human perception and the built environment. He is know for his dystopian short film “Hyper-Reality” Continue reading New Videos by Keiichi Matsuda (Hyper-Reality)
Here we are – a Turing torture
A VR and Real Life Experience by Felix Kraus and The Swan Collective. The installation can be seen at the Mixed Realities exhibition at the Kunstmuseum Stuttgart. Continue reading Here we are – a Turing torture
TeamLab opens permanent Digital Art Museum in Tokyo
For the last several years, digital art collective teamLab has staged impressive installations all around Japan and abroad. Various museums have played host and fans have lined up for hours to immerse themselves in the short-lived digital projections that are often as interactive as they are colorful. Now, teamLab is getting their own museum of digital art thanks to a collaboration between real estate company Mori Building. Continue reading TeamLab opens permanent Digital Art Museum in Tokyo
Audi: Enter Sandbox
Audi Sandbox is an in-store installation that lets you test-drive the new Audi Q5 in VR on a self-made track made out of sand. Continue reading Audi: Enter Sandbox
Two new exhibitions at DiMoDa – The Digital Museum of Digital Art
The Digital Museum of Digital Art (DiMoDA) presents its third full exhibition, New Talismans, curated by DiMoDA and Mind//Body, co-curated with Nhung Walsh for Siggraph Asia 2017.
Continue reading Two new exhibitions at DiMoDa – The Digital Museum of Digital Art
EURYDIKE – Art Installation. Music Theatre. Real Life Game. Mixed Reality Experience
The VR-Theatre-Real-Life-Experience “Euridike” is nominated for the German Video Game Award.
Continue reading EURYDIKE – Art Installation. Music Theatre. Real Life Game. Mixed Reality Experience
Der Traum vom Fliegen: Wie Ausstellungsdesign und VR sich perfekt ergänzen
Sabine Danek auf www.page-online.de
Mit der Virtual-Reality-Anwendung Birdly fliegt man wie ein Vogel durch das historische Ulm. Perfekt ergänzt wird das Erlebnis von einer analogen und wunderbar haptischen Schau. Continue reading Der Traum vom Fliegen: Wie Ausstellungsdesign und VR sich perfekt ergänzen
Virtual Reality Trip nach Davos Klosters
Passantinnen und Passanten der Europaallee in Zürich konnten die wundervolle Bergwelt von Davos Klosters mittels Virtual Reality erleben. Dabei nahmen sie in einem echten Sessellift Platz und wurden per Virtual Reality-Brille aus dem bewölkten Zürich in das sonnige Davos Klosters geführt. Continue reading Virtual Reality Trip nach Davos Klosters
Virtual Reality Has Arrived in the Art World. Now What?
Carne y Arena (Virtually present, Physically invisible)
VR installation by Alejandro G. Iñárritu | Article by Stephen Garrett on observer.com | fondazioneprada.org Continue reading Carne y Arena (Virtually present, Physically invisible)