Links: Spatial Interfaces


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A collection of projects and research focusing on spatial / intangible interfaces for virtual reality.

Continue reading Links: Spatial Interfaces

Art: ANIMALIA SUM – I am animals. I eat animals.


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PREMIERE 14th July 2019 @ 48h Neukölln!
FLU-10 / Neukölln Arcaden 1st Floor / Karl-Marx-Str. 66 / 12043 Berlin
Friday 19:00 until Saturday 00:00 / Saturday 13:00 until Sunday 00:00 / Sunday 13:00 until 19:00 / 
Continue reading Art: ANIMALIA SUM – I am animals. I eat animals.

Article Recommendation: What You Need to Know about Collecting Virtual-Reality Art


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How does one collect virtual reality? Consumer-grade technology, from companies like HTC or Oculus, is putting VR artwork within the reach of more and more viewers and as the possibilities of virtual reality develop, and VR artwork along with them, the art world is forced to wrestle with how to sell and care for such unique creations. Continue reading Article Recommendation: What You Need to Know about Collecting Virtual-Reality Art

English: Parallel Worlds – Virtual Reality in Art and Museum


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Pre-Release from the magazine: POSTREF PREREF, 2018/2019 – A publication of the University of Applied Sciences and Arts Dortmund, Design College, in Cooperation with DASA.  „Crossmedia and the future of Scenography“. Lead by: Prof. Lars Harmsen and Dipl. Ing., M.A. Alesa Mustar. Released: January 2019 Continue reading English: Parallel Worlds – Virtual Reality in Art and Museum

German: Parallelwelten – Virtual Reality in künstlerischen und musealen Kontexten


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Vorveröffentlichung aus dem Magazin: POSTREF PREREF, 2018/2019 – Publikation der Fachhochschule Dortmund, FB DESIGN, in Kooperation mit der DASA. Themenschwerpunkt „Crossmedia und die Zukunft der Szenografie“. Unter der Leitung von: Prof. Lars Harmsen und Dipl. Ing., M.A. Alesa Mustar. Erschienen: Ende Januar 2019 Continue reading German: Parallelwelten – Virtual Reality in künstlerischen und musealen Kontexten

Parallelwelten / Parallel Worlds / Links to the Projects


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Links to the projects mentioned in the article and the lecture.
Links zu den im Artikel und im Vortrag erwähnten Projekten. Continue reading Parallelwelten / Parallel Worlds / Links to the Projects

Simulating Smell, Temperature and Touch: The War of the Worlds – an immersive VR-Theater experience


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A new experience combining state-of-the-art technologies and immersive theatre, reimagining H. G. Wells’ The War of the Worlds. VR headsets and multisensory storytelling techniques stimulate the senses – smell the grass and feel the chill of the story’s famous Horsell Common, and physically feel the ground shake as the first cylinder lands. A Production by dotdotdot. Continue reading Simulating Smell, Temperature and Touch: The War of the Worlds – an immersive VR-Theater experience

CUBE | VIRTUAL NATIVES, sculpture


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Gallery Roehrs & Boetsch announced the inaugural exhibition ‘Virtual Natives – Sculpture’ in its new virtual gallery for virtual art: CUBE.  Continue reading CUBE | VIRTUAL NATIVES, sculpture

Kremer Collection in a VR museum


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The Kremer Museum shows parts of the Kremer Collection in a VR museum designed by architect Johan van Lierop, Founder of Architales and Principal at Studio Libeskind.  The museum features over 70 17th Century Dutch and Flemish Old Master paintings from the Collection and is accessible exclusively through Virtual Reality (VR) technology. The App is available on Steam, Viveport and for Oculus (Go & Rift) and Samsung Gear VR.

http://www.thekremercollection.com/the-kremer-museum/
https://www.viveport.com/apps/d01d8992-a3af-4800-a1ee-5be383435f69/The_Kremer_Collection_VR_Museum/
https://store.steampowered.com/app/774231/The_Kremer_Collection_VR_Museum/
https://www.oculus.com/experiences/app/2097674173595005/

Turn your 360° photo into a 3D environment


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Imverse SA presents LiveMaker, a software to make realistic 3D/VR content starting from an individual photo.

Make photorealistic scenes for your immersive entertainment experience, interactive media, film previz, game or for cultural heritage, digital galleries, education, simulation training, real estate, architecture, virtual renovation design and much more!

Export your project (fbx, obj and more) and continue building and sharing your experience in your favorite game engine, 3D software or web browser.

For more info go to: https://www.imverse.ch/livemaker/

 

Virtual Archaeology – Wadi Al Helo


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Wadi al Helo, arabic for sweet valley, is located in the eastern area of the Emirate of Sharjah. The valley with its historic village and several watchtowers plays an important role in the history of the Emirate, and as cultural heritage site for the whole United Arab Emirates. As part of ‘Sharjah’s Gateway to Trucial States’ project (SGTS) the site is part of Sharjah’s bid to be included with seven more emirate cultural heritage sites on the prestigious list of World Heritage Sites by UNESCO. Continue reading Virtual Archaeology – Wadi Al Helo

Article: Is Virtual Reality Art the Real Deal?


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More artists are jumping on the VR bandwagon, but does the experience match the hype—or is it inherently “nauseating”?
Read the full article at  https://garage.vice.com Continue reading Article: Is Virtual Reality Art the Real Deal?

Modigliani VR – The Ochre Atelier at Tate Modern


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Tate Modern’s first VR experience places visitors inside the final studio of Italian artist Amedeo Modigliani.
Continue reading Modigliani VR – The Ochre Atelier at Tate Modern

From Virtual to Reality with Jonathan Yeo – Homage to Paolozzi (Self Portrait)


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“This is the first sculpture to be designed with innovative virtual reality software and then realised in bronze as part of a major new exhibition at the Royal Academy in London. The exhibition, From Life, examines how artists’ practice of making art from life is evolving as technology opens up new ways of creating and visualising artwork.” Continue reading From Virtual to Reality with Jonathan Yeo – Homage to Paolozzi (Self Portrait)

Yinka Shonibare VR


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Using AI to craft an artistic VR experience for the Royal Academy. The result: A fantastically detailed and authentic experience, allowing viewers to discover Yinka’s new artwork and explore a historic painting from a whole new angle. The experience fuses Yinka’s own work with his influences to create an entirely new art piece, demonstrating that technology is constantly offering artists new platforms to express themselves.
Continue reading Yinka Shonibare VR

The Wndr Museum


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The Wndr Museum, an art- and science-related pop-up set to open in Chicago’s West Loop neighborhood on August 17, will feature Yayoi Kusama’s “Infinity Mirror Room” installation Let’s Survive Forever, a work first shown at David Zwirner gallery in New York in 2017. Continue reading The Wndr Museum

Artist: Vladimir Storm


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Vladimir Storm is focused on creative and art direction, VR / AR / MR, real-time VFX and interactive CG, CNNs and computer vision, machine learning and AI. He‘s got 10+ years of experience in software development, IxD, UX, graphic and game design while he has been working as a creative and art director on various software / game / science / tech and art projects. Continue reading Artist: Vladimir Storm

Artist: Dennis Rudolph


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Dennis Rudolph (*1979) is a Berlin based artist. He is the founder and co-chief of the project space STATE OF THE ART BERLIN.
Continue reading Artist: Dennis Rudolph

Fisheye Magazine’s special issue on virtual reality


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The latest special issue of the french magazine Fisheye , is dedicated to virtual reality. 100 pages of immersion into the exuberant worlds of contemporary artists. A complete overview of this futuristic art. Continue reading Fisheye Magazine’s special issue on virtual reality

Here we are – a Turing torture


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A VR and Real Life Experience by Felix Kraus and The Swan Collective. The installation can be seen at the Mixed Realities exhibition at the Kunstmuseum Stuttgart. Continue reading Here we are – a Turing torture

TeamLab opens permanent Digital Art Museum in Tokyo


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For the last several years, digital art collective teamLab has staged impressive installations all around Japan and abroad. Various museums have played host and fans have lined up for hours to immerse themselves in the short-lived digital projections that are often as interactive as they are colorful. Now, teamLab is getting their own museum of digital art thanks to a collaboration between real estate company Mori Building. Continue reading TeamLab opens permanent Digital Art Museum in Tokyo

Two new exhibitions at DiMoDa – The Digital Museum of Digital Art


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The Digital Museum of Digital Art (DiMoDA) presents its third full exhibition, New Talismans, curated by DiMoDA and Mind//Body, co-curated with Nhung Walsh for Siggraph Asia 2017.
Continue reading Two new exhibitions at DiMoDa – The Digital Museum of Digital Art

Mixed Realities. Virtuelle und reale Welten in der Kunst


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Ausstellung im Kunstmuseum Stuttgart. 5. Mai – 26. August 2018 Continue reading Mixed Realities. Virtuelle und reale Welten in der Kunst

Anish Kapoor and Marina Abramovic battle it out at launch of new VR works


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Last month the senior artists presented their VR-projects at London’s Royal Academy of Art and shortly after at the Art Basel Hong Kong. Continue reading Anish Kapoor and Marina Abramovic battle it out at launch of new VR works

EURYDIKE – Art Installation. Music Theatre. Real Life Game. Mixed Reality Experience


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The VR-Theatre-Real-Life-Experience “Euridike” is nominated for the German Video Game Award.
Continue reading EURYDIKE – Art Installation. Music Theatre. Real Life Game. Mixed Reality Experience

Virtual Reality – How To Design Virtual Spatial System


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A workshop by Pablo Dornhege at  the Berlin Summer University of the Arts.
The workshop conveys substantial knowledge about virtual reality and how it can be used as a design tool. Continue reading Virtual Reality – How To Design Virtual Spatial System

VRHAM! 2018 – Open Call


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VRHAM! ist das erste Virtual Reality & Arts Festival in Deutschland. Künstler*innen aus der ganzen Welt können hier einmal jährlich Virtual Reality-Art präsentieren, kreieren und weiterentwickeln, die mit den Grenzen zwischen Kino, Storytelling, Dokumentation und künstlerischem Schaffen spielt, sie verändert oder sogar aufhebt. Continue reading VRHAM! 2018 – Open Call

Der Traum vom Fliegen: Wie Ausstellungsdesign und VR sich perfekt ergänzen


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Sabine Danek auf www.page-online.de
Mit der Virtual-Reality-Anwendung Birdly fliegt man wie ein Vogel durch das historische Ulm. Perfekt ergänzt wird das Erlebnis von einer analogen und wunderbar haptischen Schau. Continue reading Der Traum vom Fliegen: Wie Ausstellungsdesign und VR sich perfekt ergänzen

»The Art of Immersion« Exhibition at the ZKM Karlsruhe


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“An essential aspect of new media in all its forms is its immersive nature. This was heralded in the history of panoramic painting, of the cinerama and of installation art, and it is now reaching new levels of transformational experience in the immersive digital visualization systems of virtual reality and augmented reality.
Continue reading »The Art of Immersion« Exhibition at the ZKM Karlsruhe

Virtual Reality Trip nach Davos Klosters


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Passantinnen und Passanten der Europaallee in Zürich konnten die wundervolle Bergwelt von Davos Klosters mittels Virtual Reality erleben. Dabei nahmen sie in einem echten Sessellift Platz und wurden per Virtual Reality-Brille aus dem bewölkten Zürich in das sonnige Davos Klosters geführt. Continue reading Virtual Reality Trip nach Davos Klosters

DiMoDA 2.0 (and 1.0) – The Digital Museum of Digital Art


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Digital Art Spaces | DiMoDa | https://dimoda.art/ Continue reading DiMoDA 2.0 (and 1.0) – The Digital Museum of Digital Art

Links: Archäologische Virtual Reality Projekte


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A list of archaeological projects | compiled by Jordi Serangeli |
https://homepages.uni-tuebingen.de/jordi.serangeli/links_vr.htm
Continue reading Links: Archäologische Virtual Reality Projekte

MoGA: GIPHY Museum of GIF Art


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Digital Art Spaces | MoGA Giphy Museum of GIF Art | GIPHY.com Continue reading MoGA: GIPHY Museum of GIF Art

Virtual Reality Has Arrived in the Art World. Now What?


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Jason Farago on nytimes.com | https://www.nytimes.com/2017/02/03/arts/design/virtual-reality-has-arrived-in-the-art-world-now-what.html Continue reading Virtual Reality Has Arrived in the Art World. Now What?

Carne y Arena (Virtually present, Physically invisible)


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VR installation by Alejandro G. Iñárritu | Article by Stephen Garrett on observer.com | fondazioneprada.org Continue reading Carne y Arena (Virtually present, Physically invisible)

Artists’ VR – virtual reality exhibition / new museum nyc


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Digital Art Spaces | Artists’ VR | New Museum NYC | http://www.newmuseum.org/exhibitions/view/artists-vr Continue reading Artists’ VR – virtual reality exhibition / new museum nyc

ArtformAR – the augmented reality platform for art museums


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“ArtformAR arose out of the frustrations of a shy girl who frequently visits art museums all over the world, only to get lost in them. She also happens to be an augmented reality hacker, so she used computer vision to come up with a solution to help everyone who visits galleries — and even connect them!” Continue reading ArtformAR – the augmented reality platform for art museums

FLOAT


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Digital Art Spaces | FLOAT | Ben Vance and Kate Parsons | http://float.land/ Continue reading FLOAT

Digital Art Spaces (non-VR): Panther Modern & Bubsy3D


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This post will be  listing some non-VR digital museums and art spaces.
– to be continued –
Continue reading Digital Art Spaces (non-VR): Panther Modern & Bubsy3D

Archäologie 2.0 / Mit Hightech auf Spurensuche


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Documentary | Arte | by Susanne Brahms | 2017 | https://www.youtube.com/watch?v=Iht8GZncIh0 Continue reading Archäologie 2.0 / Mit Hightech auf Spurensuche

Physical Virtual Reality: Infinity Mirrored Room—The Souls of Millions of Light Years Away


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Liz Stinson on wired.com | https://www.wired.com/2013/12/inside-yayoi-kusamas-glittering-selfie-wonderland/ Continue reading Physical Virtual Reality: Infinity Mirrored Room—The Souls of Millions of Light Years Away

Marina Abramović & Jeff Koons front new online VR gallery


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Anna Cafolla on dazeddigital.com  | http://www.dazeddigital.com/artsandculture/article/36302/1/marina-abramovic-jeff-koons-front-first-online-vr-gallery Continue reading Marina Abramović & Jeff Koons front new online VR gallery

Google Arts & Culture VR


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Visit your favourite museums in Street View and read more about the artworks around you via the latest Google Arts & Culture annotations in Google Maps. Continue reading Google Arts & Culture VR

Virtual Reality: Zeitreise im Museum


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VR in Museen | Juliane Meißner on berliner-zeitung.de | german | http://www.berliner-zeitung.de/berlin/berlin2025/virtual-reality-zeitreise-im-museum-26944576 Continue reading Virtual Reality: Zeitreise im Museum

Nachlese: Die ungerahmte Welt – VR Ausstellung im HEK


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Ausstellung im HEK Basel | http://www.hek.ch/programm/events/event/die-ungerahmte-welt.html
Continue reading Nachlese: Die ungerahmte Welt – VR Ausstellung im HEK