A collection of projects and research focusing on tangible interfaces for virtual reality. Continue reading Links: Tangible Interfaces
A new experience combining state-of-the-art technologies and immersive theatre, reimagining H. G. Wells’ The War of the Worlds. VR headsets and multisensory storytelling techniques stimulate the senses – smell the grass and feel the chill of the story’s famous Horsell Common, and physically feel the ground shake as the first cylinder lands. A Production by dotdotdot. Continue reading Simulating Smell, Temperature and Touch: The War of the Worlds – an immersive VR-Theater experience
Imverse SA presents LiveMaker, a software to make realistic 3D/VR content starting from an individual photo.
Make photorealistic scenes for your immersive entertainment experience, interactive media, film previz, game or for cultural heritage, digital galleries, education, simulation training, real estate, architecture, virtual renovation design and much more!
Export your project (fbx, obj and more) and continue building and sharing your experience in your favorite game engine, 3D software or web browser.
For more info go to: https://www.imverse.ch/livemaker/
Vladimir Storm is focused on creative and art direction, VR / AR / MR, real-time VFX and interactive CG, CNNs and computer vision, machine learning and AI. He‘s got 10+ years of experience in software development, IxD, UX, graphic and game design while he has been working as a creative and art director on various software / game / science / tech and art projects. Continue reading Artist: Vladimir Storm
Filmmaker Keiichi’s research examines the implications of emerging technologies for human perception and the built environment. He is know for his dystopian short film “Hyper-Reality” Continue reading New Videos by Keiichi Matsuda (Hyper-Reality)
A VR and Real Life Experience by Felix Kraus and The Swan Collective. The installation can be seen at the Mixed Realities exhibition at the Kunstmuseum Stuttgart. Continue reading Here we are – a Turing torture
Audi Sandbox is an in-store installation that lets you test-drive the new Audi Q5 in VR on a self-made track made out of sand. Continue reading Audi: Enter Sandbox
Last month the senior artists presented their VR-projects at London’s Royal Academy of Art and shortly after at the Art Basel Hong Kong. Continue reading Anish Kapoor and Marina Abramovic battle it out at launch of new VR works
The VR-Theatre-Real-Life-Experience “Euridike” is nominated for the German Video Game Award.
Continue reading EURYDIKE – Art Installation. Music Theatre. Real Life Game. Mixed Reality Experience
Sabine Danek auf www.page-online.de
Mit der Virtual-Reality-Anwendung Birdly fliegt man wie ein Vogel durch das historische Ulm. Perfekt ergänzt wird das Erlebnis von einer analogen und wunderbar haptischen Schau. Continue reading Der Traum vom Fliegen: Wie Ausstellungsdesign und VR sich perfekt ergänzen
Passantinnen und Passanten der Europaallee in Zürich konnten die wundervolle Bergwelt von Davos Klosters mittels Virtual Reality erleben. Dabei nahmen sie in einem echten Sessellift Platz und wurden per Virtual Reality-Brille aus dem bewölkten Zürich in das sonnige Davos Klosters geführt. Continue reading Virtual Reality Trip nach Davos Klosters
Software | 360° video editing | http://torusmedialabs.com/ Continue reading CANVAS 360™ / 360° video post production / After Effects
VR installation by Alejandro G. Iñárritu | Article by Stephen Garrett on observer.com | fondazioneprada.org Continue reading Carne y Arena (Virtually present, Physically invisible)
“ArtformAR arose out of the frustrations of a shy girl who frequently visits art museums all over the world, only to get lost in them. She also happens to be an augmented reality hacker, so she used computer vision to come up with a solution to help everyone who visits galleries — and even connect them!” Continue reading ArtformAR – the augmented reality platform for art museums
Digital Art Spaces | FLOAT | Ben Vance and Kate Parsons | http://float.land/ Continue reading FLOAT
This post will be listing some non-VR digital museums and art spaces.
– to be continued –
Continue reading Digital Art Spaces (non-VR): Panther Modern & Bubsy3D
Documentary | Arte | by Susanne Brahms | 2017 | https://www.youtube.com/watch?v=Iht8GZncIh0 Continue reading Archäologie 2.0 / Mit Hightech auf Spurensuche
Visit your favourite museums in Street View and read more about the artworks around you via the latest Google Arts & Culture annotations in Google Maps. Continue reading Google Arts & Culture VR
Articles at dailymail.com, vrodo.de and guru3d.com Continue reading Microsoft reveals holographic display in glasses
Dell, Nike, Meta and Ultrahaptics push the boundaries on immersive creativity. | https://www.youtube.com/watch?v=noutzo3xT8k Continue reading Dell, Nike, Meta Vision and Ultrahaptics Vision for Future of Design
Lecture | University of Arts Berlin | 2017 | with Brian Duggan | hosted by Pablo Dornhege
Continue reading VSS: Psychedelic experiences and Virtual Reality
A Microsoft commercial on youtube | https://www.youtube.com/watch?v=qPEVtqtKw0A Continue reading Microsoft HoloLens: One-year Anniversary