Pre-Release from the magazine: PREPOST_Ref, 2018/2019 – A publication of the University of Applied Sciences and Arts Dortmund, Design College, in Cooperation with DASA. „Crossmedia and the future of Scenography“. Lead by: Prof. Lars Harmsen and Dipl. Ing., M.A. Alesa Mustar. Release date: January 2019
A new experience combining state-of-the-art technologies and immersive theatre, reimagining H. G. Wells’ The War of the Worlds. VR headsets and multisensory storytelling techniques stimulate the senses – smell the grass and feel the chill of the story’s famous Horsell Common, and physically feel the
Wadi al Helo, arabic for sweet valley, is located in the eastern area of the Emirate of Sharjah. The valley with its historic village and several watchtowers plays an important role in the history of the Emirate, and as cultural heritage site for the whole
More artists are jumping on the VR bandwagon, but does the experience match the hype—or is it inherently “nauseating”? Read the full article at https://garage.vice.com
Dennis Rudolph (*1979) is a Berlin based artist. He is the founder and co-chief of the project space STATE OF THE ART BERLIN.
The latest special issue of the french magazine Fisheye , is dedicated to virtual reality. 100 pages of immersion into the exuberant worlds of contemporary artists. A complete overview of this futuristic art.
Filmmaker Keiichi’s research examines the implications of emerging technologies for human perception and the built environment. He is know for his dystopian short film “Hyper-Reality”
A VR and Real Life Experience by Felix Kraus and The Swan Collective. The installation can be seen at the Mixed Realities exhibition at the Kunstmuseum Stuttgart.
Audi Sandbox is an in-store installation that lets you test-drive the new Audi Q5 in VR on a self-made track made out of sand.
Ausstellung im Kunstmuseum Stuttgart. 5. Mai – 26. August 2018
The VR-Theatre-Real-Life-Experience “Euridike” is nominated for the German Video Game Award.
Thomas Hafen, on www.telecom-handel.de “Der Einsatz von Datenbrillen beschleunigt Arbeitsprozesse und sorgt für höhere Produktivität.”
Lidija Grozdanic for Archipreneur.com | http://www.archipreneur.com/top-5-virtual-reality-augmented-reality-apps-architecture/
“ArtformAR arose out of the frustrations of a shy girl who frequently visits art museums all over the world, only to get lost in them. She also happens to be an augmented reality hacker, so she used computer vision to come up with a solution
Articles at dailymail.com, vrodo.de and guru3d.com
Conference | HTW Berlin | Bodemusem | 2017 | https://inka.htw-berlin.de/kui/17/?lang=enXV. Conference Culture and Computer Science
Dell, Nike, Meta and Ultrahaptics push the boundaries on immersive creativity. | https://www.youtube.com/watch?v=noutzo3xT8k
David Cardinal on Extremetech.com | https://www.extremetech.com/extreme/249328-mixed-reality-can-take-augmented-reality-mainstream
Joe Durbin at upload VR | https://uploadvr.com/microsoft-vr-ar-work-revolutionize/
Sketchfab’s First VR Industry Trends Report | https://blog.sketchfab.com/sketchfabs-first-vr-industry-trends-report/
A Microsoft commercial on youtube | https://www.youtube.com/watch?v=qPEVtqtKw0A