How does one collect virtual reality? Consumer-grade technology, from companies like HTC or Oculus, is putting VR artwork within the reach of more and more viewers and as the possibilities of virtual reality develop, and VR artwork along with them, the art world is forced to wrestle with how to sell and care for such unique creations. Continue reading Article Recommendation: What You Need to Know about Collecting Virtual-Reality Art
Vorveröffentlichung aus dem Magazin: POSTREF PREREF, 2018/2019 – Publikation der Fachhochschule Dortmund, FB DESIGN, in Kooperation mit der DASA. Themenschwerpunkt „Crossmedia und die Zukunft der Szenografie“. Unter der Leitung von: Prof. Lars Harmsen und Dipl. Ing., M.A. Alesa Mustar. Erschienen: Ende Januar 2019 Continue reading German: Parallelwelten – Virtual Reality in künstlerischen und musealen Kontexten
Links to the projects mentioned in the article and the lecture.
Links zu den im Artikel und im Vortrag erwähnten Projekten. Continue reading Parallelwelten / Parallel Worlds / Links to the Projects
The Kremer Museum shows parts of the Kremer Collection in a VR museum designed by architect Johan van Lierop, Founder of Architales and Principal at Studio Libeskind. The museum features over 70 17th Century Dutch and Flemish Old Master paintings from the Collection and is accessible exclusively through Virtual Reality (VR) technology. The App is available on Steam, Viveport and for Oculus (Go & Rift) and Samsung Gear VR.
Imverse SA presents LiveMaker, a software to make realistic 3D/VR content starting from an individual photo.
Make photorealistic scenes for your immersive entertainment experience, interactive media, film previz, game or for cultural heritage, digital galleries, education, simulation training, real estate, architecture, virtual renovation design and much more!
Export your project (fbx, obj and more) and continue building and sharing your experience in your favorite game engine, 3D software or web browser.
For more info go to: https://www.imverse.ch/livemaker/
Wadi al Helo, arabic for sweet valley, is located in the eastern area of the Emirate of Sharjah. The valley with its historic village and several watchtowers plays an important role in the history of the Emirate, and as cultural heritage site for the whole United Arab Emirates. As part of ‘Sharjah’s Gateway to Trucial States’ project (SGTS) the site is part of Sharjah’s bid to be included with seven more emirate cultural heritage sites on the prestigious list of World Heritage Sites by UNESCO. Continue reading Virtual Archaeology – Wadi Al Helo
More artists are jumping on the VR bandwagon, but does the experience match the hype—or is it inherently “nauseating”?
Read the full article at https://garage.vice.com Continue reading Article: Is Virtual Reality Art the Real Deal?
Tate Modern’s first VR experience places visitors inside the final studio of Italian artist Amedeo Modigliani.
Continue reading Modigliani VR – The Ochre Atelier at Tate Modern
Using AI to craft an artistic VR experience for the Royal Academy. The result: A fantastically detailed and authentic experience, allowing viewers to discover Yinka’s new artwork and explore a historic painting from a whole new angle. The experience fuses Yinka’s own work with his influences to create an entirely new art piece, demonstrating that technology is constantly offering artists new platforms to express themselves.
Continue reading Yinka Shonibare VR
The Wndr Museum, an art- and science-related pop-up set to open in Chicago’s West Loop neighborhood on August 17, will feature Yayoi Kusama’s “Infinity Mirror Room” installation Let’s Survive Forever, a work first shown at David Zwirner gallery in New York in 2017. Continue reading The Wndr Museum
Dennis Rudolph (*1979) is a Berlin based artist. He is the founder and co-chief of the project space STATE OF THE ART BERLIN.
Continue reading Artist: Dennis Rudolph
The latest special issue of the french magazine Fisheye , is dedicated to virtual reality. 100 pages of immersion into the exuberant worlds of contemporary artists. A complete overview of this futuristic art. Continue reading Fisheye Magazine’s special issue on virtual reality
A VR and Real Life Experience by Felix Kraus and The Swan Collective. The installation can be seen at the Mixed Realities exhibition at the Kunstmuseum Stuttgart. Continue reading Here we are – a Turing torture
The Digital Museum of Digital Art (DiMoDA) presents its third full exhibition, New Talismans, curated by DiMoDA and Mind//Body, co-curated with Nhung Walsh for Siggraph Asia 2017.
Continue reading Two new exhibitions at DiMoDa – The Digital Museum of Digital Art
Ausstellung im Kunstmuseum Stuttgart. 5. Mai – 26. August 2018 Continue reading Mixed Realities. Virtuelle und reale Welten in der Kunst
Last month the senior artists presented their VR-projects at London’s Royal Academy of Art and shortly after at the Art Basel Hong Kong. Continue reading Anish Kapoor and Marina Abramovic battle it out at launch of new VR works
A workshop by Pablo Dornhege at the Berlin Summer University of the Arts.
The workshop conveys substantial knowledge about virtual reality and how it can be used as a design tool. Continue reading Virtual Reality – How To Design Virtual Spatial System
VRHAM! ist das erste Virtual Reality & Arts Festival in Deutschland. Künstler*innen aus der ganzen Welt können hier einmal jährlich Virtual Reality-Art präsentieren, kreieren und weiterentwickeln, die mit den Grenzen zwischen Kino, Storytelling, Dokumentation und künstlerischem Schaffen spielt, sie verändert oder sogar aufhebt. Continue reading VRHAM! 2018 – Open Call
Sabine Danek auf www.page-online.de
Mit der Virtual-Reality-Anwendung Birdly fliegt man wie ein Vogel durch das historische Ulm. Perfekt ergänzt wird das Erlebnis von einer analogen und wunderbar haptischen Schau. Continue reading Der Traum vom Fliegen: Wie Ausstellungsdesign und VR sich perfekt ergänzen
“An essential aspect of new media in all its forms is its immersive nature. This was heralded in the history of panoramic painting, of the cinerama and of installation art, and it is now reaching new levels of transformational experience in the immersive digital visualization systems of virtual reality and augmented reality.
Continue reading »The Art of Immersion« Exhibition at the ZKM Karlsruhe
Digital Art Spaces | DiMoDa | https://dimoda.art/ Continue reading DiMoDA 2.0 (and 1.0) – The Digital Museum of Digital Art
A list of archaeological projects | compiled by Jordi Serangeli |
Continue reading Links: Archäologische Virtual Reality Projekte
VR installation by Alejandro G. Iñárritu | Article by Stephen Garrett on observer.com | fondazioneprada.org Continue reading Carne y Arena (Virtually present, Physically invisible)
Digital Art Spaces | Artists’ VR | New Museum NYC | http://www.newmuseum.org/exhibitions/view/artists-vr Continue reading Artists’ VR – virtual reality exhibition / new museum nyc
“ArtformAR arose out of the frustrations of a shy girl who frequently visits art museums all over the world, only to get lost in them. She also happens to be an augmented reality hacker, so she used computer vision to come up with a solution to help everyone who visits galleries — and even connect them!” Continue reading ArtformAR – the augmented reality platform for art museums
Digital Art Spaces | FLOAT | Ben Vance and Kate Parsons | http://float.land/ Continue reading FLOAT
This post will be listing some non-VR digital museums and art spaces.
– to be continued –
Continue reading Digital Art Spaces (non-VR): Panther Modern & Bubsy3D
Documentary | Arte | by Susanne Brahms | 2017 | https://www.youtube.com/watch?v=Iht8GZncIh0 Continue reading Archäologie 2.0 / Mit Hightech auf Spurensuche
Visit your favourite museums in Street View and read more about the artworks around you via the latest Google Arts & Culture annotations in Google Maps. Continue reading Google Arts & Culture VR
VR in Museen | Juliane Meißner on berliner-zeitung.de | german | http://www.berliner-zeitung.de/berlin/berlin2025/virtual-reality-zeitreise-im-museum-26944576 Continue reading Virtual Reality: Zeitreise im Museum